TOME OF RUIN: THE WORD DUNGEON — PRESS FACT SHEET (Castle Darkmoor Games)

FACT SHEET
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Title: Tome of Ruin: The Word Dungeon
Developer / Publisher: Castle Darkmoor Games
Release: December 2026 · Free demo: coming soon on Steam
Platform: PC (Windows 10/11) on Steam
Price: $17.99 USD (launch discount 20% for the first 14 days)
Genre: Dark fantasy RPG / dungeon crawler where you fight by spelling words
Controls: Keyboard (you type your words)
Interface: English
Word dictionaries: English, Spanish, Portuguese (Brazil), French, German (chosen per hero)
Content: 8 dungeons · 200 floors · 160 monsters · 30+ special characters and bosses · 15+ hours
Difficulty: Easy, Normal, Ruin · Hardcore (one life) on Normal and Ruin
Steam features: Achievements, Steam Cloud
Steam: https://store.steampowered.com/app/5559550/Tome_of_Ruin_The_Word_Dungeon/
Website: https://castledarkmoor.com · Press kit: https://castledarkmoor.com/press.html
Contact: info@castledarkmoor.com
AI disclosure: Tome of Ruin is a content-rich game with a dense visual world: 160 monsters, more than 30 special characters and bosses, 8 dungeons with their own rooms and backgrounds, and over 1,000 illustrated words. To build a world of this size, some of its artwork, music and character voices were created with the help of AI tools; every piece was then selected, edited and put together by our team. The game does not generate any content while you play.

SHORT DESCRIPTION
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Tome of Ruin: The Word Dungeon is a dark fantasy RPG where every word is a weapon. Type words to strike, chase five-star loot through 8 dungeons and 200 floors, earn your class promotion, hunt wanted outlaws and face the Book of Evil. It is not a deckbuilder: it is a full RPG with two heroes, 12 socket slots, enchanting, an Arena and Hardcore mode. Word lists in English, Spanish, Portuguese (Brazil), French and German.

LONG DESCRIPTION
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A hero wakes in a merciless world, convinced it is only a dream, with no memory of how they got there. The only weapon they have is words.

Tome of Ruin began as a word game. System after system was linked together until, after 2,000 hours of work, it became a full RPG in the spirit of the classic dungeon crawlers: 8 dungeons, 200 floors, 160 monsters and more than 30 special characters and bosses, with over 15 hours of play.

You fight by typing. Longer words and rarer letters hit harder, and every monster has its own way of hitting back. Between fights, the RPG takes over: choose a hero of strength or of magic, complete a promotion quest for a new class and active skills, and fill 12 socket slots with charms, runes, a talisman and a sigil. Items come in 1 to 5 stars, and the Enchanting Table can upgrade them, or destroy them.

Story quests, an Arena of bosses and wanted outlaws keep the road ahead full. Three difficulty levels and an optional Hardcore mode decide how much a mistake costs.

Choose English, Spanish, Portuguese (Brazil), French or German words for your hero. Over 1,000 of them come with a picture and a short meaning, collected in an illustrated dictionary as you spell them.

KEY FEATURES
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- Words are weapons: type to attack; longer words and rare letters deal more damage.
- A real RPG, not a deckbuilder: two heroes, class promotions, active skills, 12 socket slots.
- Five-star loot: items from 1 to 5 stars, an Enchanting Table with real risk, gems to combine.
- 8 dungeons, 200 floors, 160 monsters, 30+ special characters and bosses, 15+ hours.
- Story quests, Arena bosses and wanted outlaws with their own rewards.
- Easy, Normal and Ruin difficulty, plus Hardcore: one life.
- Five word languages: English, Spanish, Portuguese (Brazil), French, German.
- The Lexicon: an illustrated dictionary of over 1,000 words that fills up as you play.
